
Lifestyle & Gaming • Posted 1 month ago
We need experienced playtesters for our roguelike, which is currently too hard in the first ten minutes and too easy after thirty. We want structured written feedback: where you died and why it felt fair or unfair, which builds felt dominant, where you got bored. Not bug reports — we have QA for that. You should have put real hours into games in this genre. Someone who can say "this feels like Hades but the dodge has no invincibility frames and that is why it reads badly" is exactly who we want. About 8 hours a week.